Video game industry has been on a steady rise for the past couple of years. In 2018, it has generated around $138 billion and is expected to grow to around $180 billion by 2021. With this rapid growth come the consumer’s demand for better games, which is most of the time associated with better graphics, gameplay, and design. Game developers have tried to introduce new ways for gamers to interact with their games, make it more entertaining and immersive. This is where virtual reality games come into play.

Introduction of virtual reality

The concept and technology aren’t exactly new, with the first VR games being explored as early as 1962. 1980 has given as Battlefield, and we had Virtual Boy back in 1995. But with limitations in terms of gameplay and graphics, it went quiet for quite some time. Recent innovations in game design and graphics technology has sparked the people’s interest in VR games again, thinking that this time it might actually provide consumers a really immersive virtual reality experience, like those we used to see on sci-fi movies and televisions back then. In 2016, the Oculus Rift, PlayStation VR and HTC Vive were introduced to the public.

Consumer reception and Manufacturer adjustments

Gamers were initially thrilled when developers started releasing VR games. However, even as big companies like Samsung and PlayStation make the shift towards the VR market, most people were still hesitant to fully get into it for a number of reasons, the biggest of which is the cost. Most VR equipment are just too expensive for most consumers and this has resulted in a not so favorable growth for the VR market.

To cope with this, manufacturers try to make their headsets more affordable and accessible and in doing so realized that aside from the cost, consumers are also interested in portability and ease of use. This paved the way for stand-alone headsets, those that gamers can easily just put on without the need for VR-ready computers or other complications.

Place of VR in the future of gaming

VR game developers may not have seen the rapid growth they were expecting, unlike when togel online did back when it started, the demand for a more immersive gaming experience will eventually pave way for innovation. Even though there are still a number of obstacles that developers need to overcome, with the steady rise of the gaming industry, it’s only a matter of time before VR gaming experience become more mainstream and readily accessible to all.

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